AR & VR as-a-Service for Classrooms and Training

Home Artificial Intelligence AR & VR as-a-Service for Classrooms and Training

October 22, 2021


AR, VR, Classroom,  Immersive Learning, Training

Slowly but surely  augmented and virtual reality is making its way into classrooms and training rooms. We are  breaking the cost and content barrier with our flexible price structure, integrated content and AR & VR as service and not as a product.

Michael Mathew said Gamification has not benefitted education very much at all. In fact, it hasn’t made a dent. However, game casinos have made a fortune off it. And why, is simply this: You cannot step in with the technology and ask faculty to change everything they do, the way they do it, how they teach, what they’re good at. However, augmented and virtual reality, from a pedagogical perspective, allows faculty to do what they do well: teach! Be experts in their field. And now, virtual reality is beyond flipping the classroom – we call it “flipping the university” – around the world. In supplement, what a faculty member wants to do versus replace.

AR VR are great buzz words and conversation starters, but it is a different ball game when it comes to making this technology operational in your everyday teaching and learning platform. At iX, we started with the cost. Despite the recognition and awareness about the advantages of this technology, the funding for these projects take a back seat over ERP’s or Student information systems. Thus, we have the business model of offering ARVR as a service which translates to giving Organization a break on the upfront cost. We assist schools to create  a lesson plan that involves allowing a pilot of set of students use the application that includes content relevant to their course curriculum. Once these students get acclimatized with the use of these courses, they become ambassadors to help fellow students to take advantage of these process to improve their grades, better retention or just enjoy learning.

As per CEO of imaginX Girish Prabhu, this technology, though very conducive for student success, unless schools, colleges and trainers have a structured lesson plan that is a hybrid of conventional teaching methods along with ARVR, it will only cause frustration. Every grade level is different and every student’s level of knowledge retention varies. You have to remember that this technology is not here to replace but supplement existing teaching patterns.

Besides the concerns on COVID  and return to classrooms, even though hardware costs are plummeting, the challenge is sharing devices. This can be overcome by providing these experiences remotely to anyone anywhere in the world logged into an online session. As for readiness to maintain and manage this technology from an IT Support perspective, the answer is to let XR companies provide this to you as a service so that you can focus on students’ success.

For additional information feel free to visit our website or send us an email to learn more about our process, that involves creation of courses that are in sync with your existing course curriculum. Our integrated model that builds the real time bridge with your Learning Management System allows you the organize, manage and deploy the content that you are providing access.

You don’t need to burden your IT Dept to increase of scope of having to look for skillset that is rare to come by and sustain. They can continue to focus on consolidate.
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Comment (1)

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